Devblog - First post


Very first entry of the devblog... so let me present myself!

I am FMC a software developer, game developer wannabe and long term adult games fan.(is that even right?)

The first adult game that truly caught my attention was Breeding Session. And i believe it was because before being a adult game it was a good game. As strange as it sounds i always liked the gameplay loop of managing teams/actions and trying to get the best character possible.(Pokemon in a nutshell)

We all know how BS ended. So at the time i considered making a adult game, even played around with some ideas but never really got into it. Then a couple of months back I discovered No-Haven. Excellent game. I played it and couldn't recommend more... that is: if you can tolerate RAGS. Don't take me wrong, RAGS is an excellent tool for adventure games, but No-Haven is not an adventure game. And to make it possible the dev made some dark magic resulting in a game that is functional.... but oh boy... the game has the tendency to bug, break and a UI that truly gets in the players nerves.

With all that said. I still recommend No-Haven. The game that inspired and pissed me enough to make me start to develop my first adult game.(I already work doing normal games)

So what's the goal here? Make a management game, that is fun and can easily be "modded". The final goal of the game is allow players, and dev, to create their own stories, quests and missions. Allowing players to easily add stuff they like and remove what they don't.
Didn't like a certain mission? You can edit or remove it. Want a sci-fi theme? you can create the missions, perks, races and enjoy it.

That's the goal, and so far i think i did a decent job at moving towards it.(Check the gifs below, are outdated, but the general idea still the same)
Adding Races: https://imgur.com/Ac4wLKp

Adding Portraits: https://imgur.com/Yi0RiZw

Adding Traits: https://imgur.com/f5OOOWb

Adding Zone and missions: https://imgur.com/xxlA8SO

Files

CampGame v0.1.6.zip 80 MB
Oct 11, 2019

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