Unnamed camp game v0.2.1b Released!


Hello folks!

 
A crazy weak and I missed the weekly release.
 
Nevertheless, all in all this week I and Hamaleona made a lot of progress.
 This update focus was prisoners. The training system was implemented to the “slot” system. Allowing a bigger array of possibilities, in general it means that any reward that you can give in a mission you can give in a training. We explored it a bit, but in the future expect a wider variety of rewards and missions. 
Now it is possible to have prisoners send to mission. A couple of missions already use that function, expect more in the future.
 
I also added the “remove mission” button to non-permanent missions, it should allow players to control and get rid of older missions/non-interesting.
In addition, I spend the last 2 weeks talking with artists, asking for permission to use their art for now; the plans are to have custom-made art. Many generous artists game me the thumbs up. To pay for the kindness I implemented a system that shows link for the creators of the art pieces.  I know it is not much. However, right now it is the best I can do. And I know the link still a bit ugly, but I am improving it. I just suck at art, if you people have suggestion please drop it.
 
We still looking for an artist to join the project and make custom art for it! If you are interested, please message me here or in discord.
 
Plans for the next update is having the save system online and giving rarity/restrictions to traits, missions, races, etc. Expect unique rewards that can only be obtained in specific missions.
 
As always, we appreciate your attention and feedback. Consider joining us on Discord and get access to buggy beta versions. And give us your feedback in what the next steps should be!
If you enjoy the game, please consider supporting us on Patreon.
 

Hameleona: 
I still think it should be 0.2.1 - "Chains"
Ok, ok, ok... 0.2.1b - "Chains"
 “
 Our writer everyone. 

Files

CampGame v0.2.1b.zip 111 MB
Nov 30, 2019

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